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Notes from the notch.

What shipped in Aria, how it was made, and what I’m thinking about while I build it. Written by Arush, the developer.

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Why I’m building Aria

I spend most of my day next to coding agents. Somewhere along the way, keeping track of them became the actual job.

I didn’t set out to build a tool for managing AI agents. I set out to build things, and the agents were how I built them. For a while that was the whole story. I’d open a terminal, hand Claude Code a task, and watch it work through it while I read along. It felt a lot like pair programming with someone who never got tired and typed faster than I could think. When it finished, I’d read the diff, poke at it, and move on to the next thing.

Continue readingThoughts, 2 min read

Earlier

  1. Release

    Aria public beta

    The free public beta is taking sign-ups. Here’s what’s in it, what isn’t yet, and why the download is still closed.

  2. Story

    Building the notch

    How Aria went from a floating blob to a panel that opens out of the notch, and what I learned by getting it wrong first.

  3. Story

    Introducing Aria

    Multiplayer for your AI agents. It lives in your notch.